#ifndef GAMEOVER_H
#define GAMEOVER_H

#include <QDialog>
#include "mainwindow.h"
namespace Ui {
class Gameover;
}

class Gameover : public QDialog
{
    Q_OBJECT

public:
    explicit Gameover(MainWindow *m,QWidget *parent = 0);
    ~Gameover();
    void win();
    void lose();
private slots:
    void on_toolButton_2_clicked();

    void on_toolButton_4_clicked();

    void on_toolButton_clicked();

    void on_toolButton_3_clicked();

private:
    Ui::Gameover *ui;
    MainWindow *mainwindow;
};

#endif // GAMEOVER_H
